D&D 5th Edition
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Hunting Trap
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Hunting Trap
Adventuring gear
Adventuring gear
When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature.
Damage: 1d4
Damage Type: Piercing
Save: Dexterity
Weight: 25
Attributes
Damage
1d4
Damage Type
Piercing
Item Rarity
Standard
Item Type
Adventuring Gear
Save
Dexterity
Weight
25
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